10 Steps to E-learning
The success of a corporate e-learning initiative is based largely on business need analysis and identifying the best suitable technology and methodology, according to Fareesa Malik of the University of Pakistan, who gave a...[more]
Software: Buyer Beware
One of the problems with e-learning is that having a finished software module running smoothly on your LMS doesn’t guarantee that you can update it, according to Diane Valenti, the president of Applied Performance...[more]
No Holding Back Self-Paced E-learning
The U.S. market for self-paced e-learning will grow to $23.8 billion by 2014, according to a new report by Ambient Insight titled “The U.S. Market for Self-paced E-learning Products and Services: 2009-2014 Forecast and...[more]
Smith Named USDLA Prez
The United States Distance Learning Association (USDLA) has elected Reggie Smith III as President of the Association. He becomes the first African-American member to assume this position. Earlier in the year Smith also received...[more]
Businesses: $130 Billion In L&D for Employees
According to the American Society for Training & Development’s 2009 “State of the Industry Report,” employee learning and development withstood the challenges of the difficult economy in 2008 with U.S. organizations spending...[more]
Top U.K. Providers Named
According to information from the United Kingdom, SkillSoft is the world’s leading off-the-shelf content provider with 2008 revenues of $319.8 million. The rest of the top five: Element K, ThirdForce, Learn.com and Video...[more]
Workshop: Games for Training
Games designed for learning represent one of the hottest areas of emerging e-learning technologies. Online gaming and role-playing games took in more than $3 billion in 2007. Major learning management platforms have added...[more]
channel guide
Executive Suite
Corporate Business
Government
Education
Learning & Talent Systems
Virtual Classroom
Content
Tools
Collaboration/Web 2.0 Tools
Services