Falling in Love with Serious Games

Falling in Love with Serious Games

Gaming is an important part of training delivery, according to recent research from the American Society for Training & Development (ASTD). In the report, “Playing to Win: Gamification and Serious Games in Organizational Learning ,” ASTD notes that 37 percent of 550 respondents rate gamification highly effective, and 51 percent rate serious games highly effective.

The report states: “With reference to gamification and serious games frequently in learning and business publications, it’s only natural that learning leaders who haven’t implemented either might wonder if their functions are lagging behind.”

Despite significant interest in gamification and serious games, only one in four respondents said their organization currently used gamification in learning; and one in five, used serious games.

—Source: www.astd.org


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