-5G is Having a Profound Impact on the Mobile Learning
By Sam Adkins, Chief Researcher, Metaari
In Metaari’s new market research report called “The 2020-2025 Worldwide Mobile Learning Market” published in January 2020, we forecast that the revenues for Mobile Learning will reach $42.7 billion by 2025. The global five-year compound annual growth rate (CAGR) is quite robust at 18.5%. The report is available for sale at Elearning! Magazine’s Premium Research site. A free Executive Overview of the report is available at the site.
The 513-page report provides five-year revenue forecasts for eight buying segments, seven international regions, and for 61 countries. These countries are the top buying countries in the world. Over 1,500 suppliers operating in 126 countries are cited in this report to help international suppliers identify local partners, distributors, resellers, and potential merger and acquisition (M&A) targets. This is the most comprehensive Mobile Learning market report ever published.
In our report, we identified nine major catalysts driving the rapid adoption of Mobile Learning across the planet. The most significant catalyst is the rollout of blazingly-fast 5G networks across the globe.
5G has already had a dramatic impact on the Mobile Learning market, particularly in countries that launched commercial networks early in the game like the US, Japan, South Korea, Germany, the UK, Sweden, China, Switzerland, and Finland. Nationwide 5G networks are now operational in the US, Switzerland, China, and South Korea.
A major innovation in Mobile Learning technology is the new real-time augmented field force performance improvement and remote assistance products designed for field and industrial workers. These products are very effective at improving performance, decreasing training time, and increasing productivity. Porsche, GE, Lockheed Martin, and Honeywell are using 5G to improve performance on the factory floor. Porsche uses the Atheer AiR Enterprise platform to provide real time support to their auto technicians. Porsche found that 5G-enabled AR helped reduce service resolution time by 40%.
GE licenses the Skylight AR platform from Upskill. According to Upskill, “GE saw a 46% increase in warehouse worker productivity and a 34% productivity improvement while installing wiring into wind turbine top boxes.”
Lockheed Martin uses the NGRAIN augmented platform for aircraft maintenance on the F-22 and the F-35. They claim to have achieved a 96% precision rate and report that engineers perform tasks 30% faster.
Honeywell’s Connected Plant tool that uses Microsoft’s HoloLens headsets to train plant personnel on critical industrial work activities. “This approach improves skill retention versus traditional training methods by up to 100%and reduces the length of technical training by up to 50%.”
In educational psychology, there are two sequential phases of learning: knowledge transfer (data provide to the learner) and learning transfer (the ability to demonstrate mastery in a real-world setting). 5G-enabled augmented field force performance support accomplishes both processes simultaneously.
The telecoms are deploying 5G networks at an unprecedented rate. In their November 2019 mobility report Ericsson reported that “By the end of 2025, we expect 5G to have 2.6 billion subscriptions covering up to 65% of the world’s population and generating 45% of the world’s total mobile data traffic, making it the fastest mobile communication technology to have ever been rolled out on a global scale.” Ericsson predicts that 74% of all mobile subscriptions in North America will be 5G by 2025.
To illustrate the breathtaking speed of 5G, consider the time it takes to download a two-hour high-definition digital movie. With 3G, it would take a full 26 hours to download a two-hour movie. With 4G, it takes just over one hour. The download takes six minutes 28 seconds with so-called standard 5G and 41 seconds with a 5G Plus connection.
It is often said that 2G enabled wireless voice communication, 3G enabled web access, and 4G made the app economy possible. 5G replaces the app economy of 4G with a mobile streaming economy. AR and VR are now used to create and deliver learning experiences, not products. Mobile Learning apps will still exist (at least for a while) but mobile knowledge transfer has evolved into a real-time streaming process. 5G Mobile Learning is learning at lightspeed. Mobile Learning is now an experience.